✯ Custom Enchantments 3 - RPG ✯ [1.16-1.21.4] [ALL IN ONE PUGIN]

Premium ✯ Custom Enchantments 3 - RPG ✯ [1.16-1.21.4] [ALL IN ONE PUGIN] 1.1.1

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  • Tác giả Tác giả Sync S
  • Creation date Creation date
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You can request a new version of the resource or get quick support via Discord or post an update request on the Forum.

Native Minecraft Version:1.17Tested Minecraft Versions:
  • 1.16
  • 1.17
  • 1.18
  • 1.19
  • 1.20
  • 1.20.6
  • 1.21
Contributors:JayMar921Languages Supported:CustomisableDonation Link:https://www.paypal.com/paypalme/JayMar921
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There will be no refund once the plugin was bought



    • Before buying the plugin, you must try the 3.0.0-lite version (alternative link). Then you can decide to buy the plugin if you like it.
    • Note that this plugin is not available on Aternos.
    • I have provided a free version for you to try, please, if you bought the plugin, don't ask for refund just because you can't download the resource, you can always dm me any time if you have any issues.
About
This plugin is basically an advanced version of the previous custom enchantments 1 and 2 developed by JayMar921. The plugin is so called an advanced plugin because it has a built in Skilling System, Player Classifications, CE Currencies/Quests and an RPG feels in the game.

Skill System
Skill System is new to Custom Enchants 3, it is used for players to upgrade their skills and focus on what attribute they want to focus. There are three (3) main attributes in the skill system which are STRENGTH, AGILITY, and INTELLIGENCE. The 3 main attributes also has three passive skills and players can only upgrade their passive skills depending on what classification they choose.

Note that the player can only unlock the class when they reached level 10 and above

Skill points and attribute points can be obtained from entities killed, completed quests and by breaking blocks. When a player levels up (CE Levelling), they will earn 1 attribute point and it can be used to buy either INTELLIGENCE, STRENGTH, or AGILITY, each attribute skills provides a unique buff to players. When a player grinds, for each 10 attribute points earned, they will receive 1 skill point. Skill point can be used only on a specific player classification. For example, a player chose to be a warrior class. They can use the skill points to either Sword Mastery, Berserk or Penetration.

Classification
Custom Enchantments now adopt RPG feels in-game, it now has classification players for them to focus on specific skill and enchantments(active skill). There are three (3) classification as of now and these are WARRIOR, ARCHER, and WIZARD. For WARRIOR class players, they can only use sword enchantments. For ARCHER class players, they can only use BOW enchantments. For WIZARD class players, they can only use magic enchantments, all players can use fireball. ARMOR/SHIELD/TRIDENT/TOOL enchantments are global.
Currency/Quest
To bring more fun in the game, custom enchants 3 has it's custom currency and quests. Custom Currency (RACO) can be used to buy epic stuff and some enchantments. Quests gives player rewards which can be an Item or RACO currency.
Enchantments (Active Skills)
Enchantments and Active Skills can be called interchangeably in the plugin. There are some enchantments that needs a certain class to be used by the players such as the SWORD, BOW and MAGIC enchantments. Magic Damage is 3 times the physical damage (vanilla damage).
Plugin Wiki -> https://jaymar921.github.io/jaymar_plugin_wiki/CE3_WIKI/

Resource Pack and Plugin Default Settings -> github-repository

Spoiler: commands

QUESTS!

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Sync S
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